WOW: All Dungeon Entrance Locations


In Cataclysm, you have to discover the entrance of the dungeon before you can queue up for it using the Looking For Group system. It is a new change in Cataclysm and one to put a damper on those that want to log on and run an instance right away. Fortunately, Blizzard announced that they are removing the requirement to discover the entrances to pre-Cataclysm dungeons. If you want to run a few dungeons while you quest to break up your routine, here is a quick guide to where all of the instances are.

Dungeons:
1. Blackrock Caverns (80-83)
2. Throne of the Tides (80-83)
3. The Stonecore (81-85)
4. The Vortex Pinnacle (81-85)
5. Grim Batol (84-85)
6. Lost City of the Tol’vir (84-85)
7. Halls of Origination (84-85)

Blackrock Caverns (80-83)



Blackrock Caverns (BRC) is a new wing located inside Blackrock Mountain. Deathwing created a series of tunnels from the Twilight Highlands to Blackrock Mountain. Here you will fight the Twilight’s Hammer clan who have started using the tunnels as a transport route for supplies to the Twilight Highlands and a location to practice their dark arts.

BRC is a 5-man dungeon designed for level 80-81 players but will be available in your Dungeon Finder until level 83. From the Searing Gorge entrance into Blackrock Mountain, you make a right. Enter the next gate on your right and you will see a bonfire and broken crates. Make a right and you should see the instance portal.

If you are running it for the first time, do not forget to pick up the quest from the gnome on the far left. When I first zoned in, no exclamation mark was visible on my mini-map or over his head.

LFG: Blackrock Caverns

Thrones of the Tides (80-83)



Thrones of the Tides (TotT) is a 5-man dungeon designed for level 80-81 players but will be available in your Dungeon Finder until level 83. Deep in the Abyssal Depths in Vashj’ir, there is a huge whirlpool. Swim into the whirlpool and after a bit of delay you will get pulled into the whirlpool. You will fall into a chamber with two entrances. The one right in front of you is the TotT entrance.

If you have not done the starting quest in Vashj’ir yet and received your Sea Legs you may not make it down to the whirlpool alive. I had my Sea Legs already. If someone else has tried to swim down without Sea Legs, please share.

To get out of the Abyssal Maw chamber, talk to Wavespeaker Valoren <The Earthen Ring> standing between the TotT entrance and the summoning stone. She will send you back to Vashj’ir.

LFG: Throne of the Tides

The Stonecore (81-85)




Within the Temple of Earth, locked in the heart of Deepholm, lies The Stonecore (SC). It was inside this mysterious domain that the Twilight’s Hammer toiled over Deathwing, hammering elementium plates to the Dragon Aspect’s skin to hold his tormented body together. It was also here that Deathwing began his ascent into Azeroth, shattering the fabled World Pillar and destabilizing the entire region of Deepholm.

SC is a 5-man dungeon designed for level 82-83 players but will be available in your LFG until level 85. To get to SC, go to Deepholm and exit Temple of Earth. From the Temple of Earth doorway, make a right and look for the second rock formation around the temple. Fly two-thirds up the Temple of Earth and you will see the entrance. From the graveyard, turn towards the mountain then fly up and left.

LFG: The Stonecore


The Vortex Pinnacle (81-85)




The Vortex Pinnacle (VP) is a 5-man dungeon designed for level 82-83 players but will be available in your Dungeon Finder until level 85. To get to VP, fly high into the sky above the southeastern waters of Uldum until you see three structures floating on a cloud. It will be harder to find it if your view distance is turned down.

LFG: The Vortex Pinnacle

Grim Batol (84-85)



Grim Batol is a 5-man dungeon designed for level 84-85 players. If you are flying from Wetlands, take the south passage into Twilight Highlands and look for the ruby drakes. The Grim Batol entrance is at the top of an incline into the mountain.

LFG: Grim Batol

Lost City of the Tol’vir



Lost City of the Tol’vir (LCT) is a 5-man dungeon designed for level 84-85 players. To get to LCT, fly to to the northernmost building in the Lost City of the Tol’vir in Uldum, right in front of the waterfall.

LFG: Lost City of the Tol'vir

Halls of Origination



Halls of Origination (HoO) is a 5-man dungeon designed for level 84-85 players. To get to HoO, fly to the eastern face of the Halls of Origination pyramid in Uldum.

LFG: Halls of Origination



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